How Scoring Works

Points are averaged across your 7 picks, then converted to a letter grade. The curve is centered at 50 — hitting expected value is "Middle of the Pack," not failing.

GradeAvg Per PickLabel
A+85+Dynasty Builder
A75+Franchise Cornerstone
B+65+Playoff Caliber
B55+Solid Foundation
C45+Middle of the Pack
D35+Rebuild Mode
F<35Cap Hell Incoming

Points vs. wAV+/-

The leaderboard is ranked by total points, not by wAV+/-. They measure different things:

  • Points reward how close your pick was to the historically "correct" pick at each slot. It's about accuracy — how well you played the game round by round. A 99-point average means you were nearly perfect every round.
  • wAV+/- is the cumulative career value of the players you actually drafted versus what you'd expect from that draft slot. Some draft classes simply have more legendary players available — wAV+/- depends on who happened to be in your puzzle.

So a player might land on great NFL careers (+500 wAV) but score slightly lower points than someone who was more accurate round-to-round. Points = how well you played. wAV+/- = how good the players you got turned out to be. They're correlated, but not the same.

The Formula

Each pick is scored against the expected weighted AV (wAV) for that round's slot. Surplus = actual wAV − expected wAV.

Points run on a non-linear curve so extreme hits don't blow past 100 and busts floor at 0:

points = 50 + 50 × tanh(surplus × 0.06)
  • Surplus = 0 → 50 points (exactly at expected value)
  • Surplus > 0 → 51–100 (outperformed)
  • Surplus < 0 → 0–49 (underperformed)

Expected values by round: R1 ≈ 16, R2 ≈ 48, R3 ≈ 80, R4 ≈ 112, R5 ≈ 144, R6 ≈ 176, R7 ≈ 220.